Archives: November 2006

This is the archive page for [November 2006]; below you should see headlines and summaries of all entries posted here that month. Click the appropriate link at each to read the entire entry.

Reader Poll: Would you be interested in an adults-only version of ITG? | November 30, 2006
Your opinion wanted! It's undeniable that sex is the number-one subject of interest among readers of ITG; that's why I've been thinking about starting yet another new SL blog, an adults-only one specifically dedicated to it. What do you think? | Read entire entry

Argh, nothing in the grid is working right today! | November 30, 2006
Boy, don't you hate it when Linden does a client update and nothing works right for three days? We're going through the middle of another one right now, in fact; so today instead I thought I'd get some tantalizing news up about all the articles ITG has lined up for the near future. Plus: screenshots from issue 2 of our monthly magazine, coming very soon...I promise! | Read entire entry

Did They or Didn't They? A tale of Macs, marketers, and the mainland | November 29, 2006
Today, a personal and political essay of sorts; how a recent rumor of an Apple store on the mainland inspired a lot of thoughts in me, concerning Immersionalists and Augmentalists and marketers and all kinds of other tricky issues. | Read entire entry

Art in the Park: An interview with Has Lassard | November 23, 2006
Today, an interview with real-life Canadian photographer Has Lassard, founder and curator of the intriguing outdoor art gallery "Art In The Park." | Read entire entry

Gridhopping: A night at Big Horn Lodge | November 22, 2006
Today, a look at one of the first clubs in SL I really enjoyed when first arriving -- Joseph Montagne's Big Horn Lodge, for the indie-rock slacker in all of us -- along with some thoughts on how joining SL is less like buying a videogame and more like moving to a new city. | Read entire entry

Bound for Long Island: An interview with SL New England's Barb Carson | November 21, 2006
Today, an interview with Barb Carson, owner of the SL New England build I reviewed here last month, clearing up some inaccuracies and talking more about how the environment first came about. | Read entire entry

Reader statistics: The latest numbers | November 20, 2006
In this entry, the latest demographic information about this publication's readers, for all you business owners who have been thinking about maybe advertising here. | Read entire entry

Birth of a Metaverse: Reminisces with Linden CEO Philip Rosedale | November 17, 2006
Today, an interview that makes me very excited -- with Philip Rosedale, co-founder of Second Life and CEO of parent company Linden Lab, specifically addressing the experiences in high school and college that led him to founding the Metaverse in the first place. Enjoy! | Read entire entry

Field report: "13 Most Beautiful Avatars" at Ars Virtua | November 16, 2006
Wow, I finally made it all the way through a grid event last night without my computer crashing! And it was a great event too, the opening reception of the photography show "13 Most Beautiful Avatars," by conceptual artists Franco and Eva Mattes. Today, my report. | Read entire entry

A recent public appearance, plus more on "The Great SL Struggle of 2006" | November 13, 2006
Today, a report and photos from a recent public appearance; plus, more on why there haven't been any entries here in so long, and what you can expect to happen here in the near future. | Read entire entry

Please welcome Steven Cann to Team ITG | November 2, 2006
I'm happy to announce a new member of the ITG publishing team today: Steven Cann, an Australian designer whose day job is at Lonely Planet, who will be taking over the design of our monthly magazine. Click through to read all the details, and to see a sample of some of Cann's work. | Read entire entry

In The Grid: The Game? | November 1, 2006
So, as mentioned earlier today, I'm feeling more and more pressure to get a decent gaming computer right now, even though I can't afford to pay for it myself. So, how about a reader fundraiser instead? Done through an alternative-reality game that I am the puppetmaster of, and that you would pay US$10 to participate in, and with a chance to win prizes? Read on for all the details! | Read entire entry

A three-hour cruise that took three days to complete | November 1, 2006
Well, the forced slowdown of ITG continues; between my low-end computer and the continual problems with the Linden servers, it took me a full three days of crashes to finally get today's photo essay done. That said, here it is -- a look at one of the mainland enclosed seas, and all the interesting things you can find along its edges. | Read entire entry